Wednesday, February 25, 2009

concept -

a short animated piece exploring random decay and malfunctions of the physical rules of the world. focusing on the actions of 'energy boy', who stops transferring energy and continuously creates an exponential amount, as he reacts to the effects of this occurrence and others.

exploring controlling rules of the system and possible consequences of changes to them or complete removal.
the law of conservation of energy states that energy can only be transferred, not created or destroyed.
clip from Beyond, from the Animatrix

moving through in a world not quite understandable, governed by rules put in place by incomprehensible forces and motives, just out of reach. laws which govern every facet of life, categorized and labeled to fit the model, reasons invisible.

make a representational model for the world and add random system decay to fundamental rules.

- witness the birth of energy boy

Tuesday, February 24, 2009

decay/evolution
system decay -

http://findarticles.com/p/articles/mi_qn4156/is_20030302/ai_n12581159

http://en.wikinews.org/wiki/New_Zealand_students_able_to_use_txt_language_in_exams


control -

















mediated encounters
four Japanese fighting fish placed in separate suspended bowls, by crossing the light beams which are connected to the computer that controls the robotic structure the fish are able to move their bowls and 'explore' their environment.


Tuesday, February 17, 2009

systems -

systems surround us in our everyday life, we use them to help maintain and control our environment and to function in our daily lives. we interact with them on a personal level and others operate without us being aware that that they exist, systems that manage vital components of society without which humanity would fall apart, invisible systems, individual, intimate systems on a tiny scale unique to us and separate.

systems are made up of components that interact with each other to produce a result or action. they rely on each part to function or the desired outcome will not happen.

- organic systems
- communication systems
- social systems
- communication systems
- critical systems

seek -

a machine trying to respond intuitively to actions incomprehensible to it, trying to correct and create order and control over uncaring and unreachable minds.

seek addresses the problem of communication between humans and machines and seems to explore some kind kind of dark premonition of the future of human and machine interaction, systems attempting to control us and keep order, understanding between us lost, conflict between natures.



brief One



















Nicholas Negroponte and the Architecture Machine Group - Seek - 1970

gerbils and aluminium building blocks placed in a perspex cage. when the gerbils moved the blocks an overhead robotic arm responded with pre-programmed actions and repositioned the blocks.




Digital Decay - breakdown of the system and immateriality.

what happens when the systems we rely on don't work?

http://viridiandesign.org/notes/226-250/00237_digital_decay.html

"The system doesn't really work, it can't be fixed, no one understands it, no one is in charge of it, it can't be lived without, and it gets worse every year." - Stewart Brand

if we don't understand the systems we rely on then when something does go wrong, as it inevitably does, then how do we fix it?